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Computing

A high-quality computing education equips pupils to understand and change the world through logical thinking and creativity, including by making links with mathematics, science, and design and technology. The core of computing is computer science, in which pupils are taught the principles of information and computation, and how digital systems work. Computing equips pupils to use information technology to create programs, systems and a range of media. It also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

 

The national curriculum for computing aims to ensure that all pupils:

·        can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.

·        can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems.

·        can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

·        are responsible, competent, confident and creative users of information and communication technology.

Key Stage 1 Computational science - using simple algorithms to control Bee-bots

KS2 Coding - Writing programs to enable CrumbleBots to follow a line.

KS2 Coding - Writing programs to enable CrumbleBots to follow a line. 1
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